
This is a form of character development that is an aspect of growth and evolution as shown on the word cloud that I have created.

The colour schemes for both of the outfits need to contrast against each other to show a change in personality. The outfit will be include something like a black leather jacket with a dark red hoody underneath to connote immorality and unrighteousness. In this dialog box, you can then choose one of the masters to apply to this page. Go to a blank page, then in the pages panel, right-click on the page, and select Apply master to pages. To use the template, simply open the InDesign document.

The colour scheme needs to be the same as the rebels in the game as she will be working for them, therefore the main two colours will need to be dark grey/black and a dark shade of red, preferably blood or garnet shade. Step 2: Apply Master page template to page. The second outfit will need to be rough and street-like to give her a kind of ‘thug’ aesthetic. It will be a basic white full-body suit as that is what is typically worn by experiments in futuristic labs. The first outfit will be bright and have a futuristic tone to it as she will be wearing it in a cutting-edge lab facility. To avoid this she will have small body assets, a slightly more muscular frame than most women (to help with combat) and she will not show much flesh (her stomach will be the most she might show).

You can find hundreds of english translated light novel, web novel, korean novel. I also do not want her to be a stereotypical female in media. Read light novel, web novel, korean novel and chinese novel online for free. The city that the majority of the game will be set in is quite cold so the character’s outfit will need two or three layers. The dark colour schemes will fit with the whole concept as it is set in a dark environment. The protagonist will have two outfits a white jumpsuit uniform that she wears at the beginning of the game and a rogue-like street outfit that she wears when she begins helping the rebels after her escape. A lot of my inspiration comes from the Mass Effect Series as the sci-fi-themed outfits fit well with my concept. It includes the colour schemes and outfit styles that I would like to include for my character. I am fascinated at the concept of how creatures without physical eyes can still sense and navigate with confidence and in this case a primal sort of malice and destruction.This is my female mood board for the protagonist of my video game. My initial inspiration for the character was from Ridley Scott’s Alien (Xenomorph) creature which was conceptualised by H.R.

Primordial Character Design (Concept Sketch) I wanted it to have four arms with three fingers on each hand, an elongated body and no eyes. Character mood board - Dick Whittington DOG Labrador: I chose this dog as it is a very brave, proud dog, these features can be seen in Dick, he’s brave when he takes on King Rat, and is proud when introducing himself to others (scene 1) or has an idea (scene 5). I drew the concept sketches below trying to conceptualise a character that is ancient, primordial and destructive. For example, you could create a mood board for a website or interior design. It is often the starting step of the design process. Visual references in the mood/inspiration board in the above picture are from Blizzard’s Diablo, Neon Genenesis Evangelion, Pacific Rim, John Carter as well as other various sources. A mood board is a visual presentation of a project, which consists of images, a color palette, and other elements. Primordial Character Design (Reference Moodboard)įor the Character Design assignment I have my goals set to create a giant primitive monster. From Layer Management to Arranging Items on Canvas, This 1-Hour Course Will Help You Design a Moodboard & Design the World of Your Favorite Character.
